HDR stands for High Dynamic Range. HDR basically refers to an image having a range of brightnesses greater than the camera is capable of capturing, in a single photo. The way these are taken is with a series of exposures which with computer trickery are combined into a 32bit picture file. These cannot be displayed on normal computer screens/TVs so are ‘photoshopped’ back to a regular 16 or 8bit file. While this can give realistic results, it also allows for some wacky effects to be created.
I’m not going to go into the details on how to create these effects but will provide some links to tutorials at the bottom. I wanted to test the benefit of multiple exposure HDR over single exposure pseudo-HDR (the cheat method*). Additionally, I wanted to test how many exposures are needed for the best result. The three examples below show some of the effects HDR photography can lead to:
Single Vs Multiple Exposure HDR
There are times when either are appropriate but traditionally, the ‘best’ results will always come from a multiple exposure HDR. If there is movement in the scene you will get ghosting, which is the name given to the strange grey halos found around the moving objects (this can include plants/leaves moving in the wind). Software can reduce ghosting and in certain cases, remove it completely but a detailed tree scene on a windy day is going to have too much movement. *In these cases you can try single exposure HDR; this is only effective if you camera saves in RAW mode.
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